Mushroom Explosion

High Resolution Volume with High Amount of fuel at frame 1 and decreased to low amount in 5 frames.

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Base Explosion

used Low fuel and low temp to keep volume from expanding at a extreme rate. used high vorticles to create the rolling effect. Used a fan at center of orgin and pointed it downwards to push volume outwards.

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Shockwave

Used custom built velocities to push the shockwave outwards at a extreme rate. added particle advection to simulate dirt and dust.

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Concussion type of shockwave

 

               
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